![]() I also saw motorcycle skins and a Buster Sword skin for the sword. Looks like you can buy cosmetics for your character using Gil found around the BR map, and some kind of (what I assume to be) premium currency called Puzzle Pieces to buy other stuff. On the main menu, there are a couple of shops. Being version 0.5 at the moment, the mod is still not finished - its in alpha state as such because the characters of Yuffie/Reno, Cid/Palmer, Vincent/Sephiroth. The game has some kind of park our system, but jumping felt super janky and difficult. My Character Overhaul mod project for Final Fantasy VII PC, swaping all the playable characters with enemies from mainly the Shinra organisation - all the models of characters are swaped. You can summon a Chocobo at Chocobo signs, and they have a basic melee attack. ![]() Also, the controls for the motorcycle were awful. There was a motorcycle on the map that I was able to drive, but I immediately got stuck on a piece of world geometry and couldn't continue. Final Fantasy VII Guide Default Controls. There are also Materia scattered around that you can use, and it looks like you can have up to 3? There's an MP bar and each Materia has a cooldown. You can use the sword whenever but you can also hold up to 2 guns. ![]() ![]() You start as a normal swordsman character. ![]() Just to explain what I saw in the tutorial: I mean, it has some interesting ideas but stuff like the controls just don't feel great by any means. The closed beta for FF7's weird battle royale just started and I just finished the tutorial. ![]()
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